Venn is alive! Both of the Steward ships we thought lost in the explosion from L476 were pushed away from the planet on a shockwave, and eventually the ships powered up enough to return to Absalom Station. In fact, the Stewards believe the planet itself may have survived the explosion. Thankfully, the artifacts we set out to destroy were on the Eoxian ship that we know was blown to bits. Unfortunately, they may have used the weapon on the Knights of Golarion’s ship– that will need to be looked into, as well as one smaller Eoxian ship that was seen heading towards L476 moments before the explosion.
So… a lot of rooms to get through, but we were lucky! I-9, all banged up, came limping into the pyramid to help us while Brock powered up the ship, once we got the array on the planet to stop draining it. Lexx determined that the pyramid was designed by Azlantians. We used the stored energy to turn the weapon towards the Eoxian ship. Total obliteration! But then, the weapon itself started a countdown– the planet had become unstable thanks to that last blast, and we had the option of… well, getting off the planet or not. Of course, we did! But we hit drift space just as we saw L476 “supernova,” taking the remaining ships in orbit with it. We don’t know of there was anyone left alive prior to that, but there cetainly wasn’t by the time the planet exploded.
We took a day to get back to Absalom Station. The ship needs a fair amount of repairing. The Stewards took over for that, thankfully, as they have the resources that would otherwise necessitate a trip to Khefak Depot. We’ve agreed to “freelance” for the Stewards. They pay well, and what are the odds a planet will explode every time we work for them?
We walked down a flight of stairs and, guess what! More ghouls. Maybe five or six, but they seem a lot tougher when one of the crew keeps falling over from multiple attacks and then reviving long enough to get knocked out again. Hopefully this is at least giving I-9 and Brock time to repair the ship and/or themselves.
Widget is muttering something, while still smooshed against me under my coveralls. So helpful.
A few seconds after our shout of victory, the pyramid targeted our ship and shot it down. We can’t contact Brock or I-9, and hope they are just literally laying low for the moment. But we can shoot ghouls. We ran straight at the pyramid– it doesn’t seem to target individuals, or perhaps the creatures inside are only targeting larger objects. We got to our objective and found a 3′ perfectly round hole where the architects hadn’t placed one, and clambered inside. Sresaka and Ash were ahead of Lexx, Widget (still in my coveralls), and I, and within seconds, we were fighting ghouls off of the two of them. Lexx got the brilliant idea to try and sound like one of their evil overlords (having heard various radio chatter on the way in), and would have succeeded quite well if there hadn’t been a ghoul close enough to hear both him and his radio version simultaneously. Sre and Ash were pretty banged up (and manacled) in the few seconds it took to catch up with them, but we managed to kill(?) off the ghouls. Except for the one that got away. . . .
So many things! We were in Drift space and an Inheritorworks Crusader ship from the Knights of Golarion met up and warned us about more Corpse Fleet ships near L476. They devised a distraction with the Stewards so that we could get to L476 and destroy the encampment we’d visited. We thought we’d lucked out– the electrical issues that we’d dealt with three weeks ago were no longer happening, and we saw a Grave Casket shuttle of leaving right before we arrived. Since there was no electrical storm, Brock was able to land and stay on the planet surface, with I-9 keeping him company. Widget was still hiding in my coveralls, sure the electricity would start arcing through the air. And lucky for him, as we soon found ourselves surrounded by ghouls! There were too many, and I was sure we were doomed, when we heard something very, very large almost hovering behind us. We ducked, the ghouls didn’t, and soon we were alone in the clearing, so much of what had been in front of us vaporized.
I am so glad we gave I-9 free will, and that Brock really likes us and was keeping an eye out. Between the two of them, they got the Please Don’t Shoot Us up high enough to allow them to target and destroy the undead creatures on the planet surface, without so much as singeing a single one of us.
We’ll have to do something special for our AIs. I can already hear Widget picking out cake frostings. Still lurking in my coveralls.